Vampire counts reddit Join us for game discussions, tips and tricks, and all things OSRS! OSRS is the official legacy version of RuneScape Hi, so I haven't seen a lot on the subject after looking for a while, so I decided to share what I discovered : There three parts to boosting your economy with the vampire counts : Necromancer with Boost Income, Treasurer (follower) - Income from Vampire Crypts and Vampire Keeps: +8% (local region) and finally Warpstone Hunter (follower) - Income from all buildings: +4% (local Focus on economy, as vampire counts you don't really need military buildings, raise dead mechanic will give you enough soldiers, focus on economy and growth, more money (dark magic) means more soldiers and more armies to overwhelm your foes. Vampire counts really benefit from strong melee characters Vampire chaff is cheap, so they're really easy to keep alive, deal a lot of damage (routinely dealt in the 10s of thousands) and have a handful really good technologies that support them. It's especially noticeable in VC vs Dwarfs, Do you spend too much time browsing reddit? You may already be part of the Adeptus Mechanicus. Vampire Count units don't rout or shatter, instead their magical binding weakens causing them to take minor or major damage depending on their morale. Here is a summary The Vampire Counts are a collection of immortal vampires and twisted human necromancers. I can run their economy just find but when it comes to vampire armies I'm at a loss. A powerful vampire who slew and consumed his master and raised a unique Zombie Dragon. One of the biggest things to come with Warhammer 2 was guidable wind spells, like the Wind of Death. Pump out as many high level vampire lords, and necromancer and vampire heroes as possible. They raid for you, they reinforce your real armies or your settlements and they can even sack enemy minor settlements. Try again it will be easier. On inspection, it was obvious to me that I wanted the hardened-leather husk The strength of the Vampire Counts isn't the composition of their armies, it's how little their units matter in the scheme of things due to necromancy. The key to Vampire Counts is having one or two real armies and then fielding multiple armies that are completely free and cheap chaff. Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. Vampire magic is For a while there, the Vampire counts had the most legendary lords sitting at 5, 5 and a half if you really want to count the red duke. I currently have three 20 stacks which leaves my income at around 500 per round. I've so far beaten 3 different factions very hard challenge and vampire counts is next, but holy hell they are extremely squishy and having to face the Dwarves, Humans, and chaos and I cant fathom these dudes conquering outside their realm. Vampire counts pt 2 The usual suspects did the usual things Blossom could lead ghouls and human & Vampire lords alike Buttercups physical prowess and practical knowledge swelled, if one could complete a task via reason or skills, either martial or deftness so could Buttercup Blood Dragons are cool but kinda bad at magic, so you need good hero support to field them and still fight in classic Vampire Counts style, so I recommend delaying them. The vampire count economy isn't exactly the best, so you'll have to balance quality with quantity. Vampire counts used to be one of my favorite factions but now they are way too op for me to enjoy playing as. Show off your Crusade Forces, rosters, thematic model conversions, Everyone around me hated me even the other vampire counts were merely indefrent to me so trade was difficult 2. Vampire Counts have to be played with careful attention to the balance of power, opportunities caused by rampaging Chaos/Orcs, precise salami slicing of minor factions and a near-total lack of positive diplomacy which includes the absence of trade. A subreddit for the Total War strategy game series, made by Creative Assembly. Edit: in case you are unsure what lightning strike exactly does: it allows you ON ATTACK ONLY to deny enemy reinforcements. Vampire lords magic is almost as strong, or as strong as necromancers. Vampire counts have a unique recruitment mechanic that allows them to instantly recruit all different types of troops from mass graves in the aftermath of a big battle. Also, shortening it to VC is irrelevant, because it could mean either one of them. In my opinion, TKs are kind of slow to play, especially at the beginning of a campaign, and it can be hard to motivate yourself to keep going with them. However unit wise the Vampire Counts are still in a good position. I play on Very Hard. It makes no sense for his character. popular-all-random-usersAskReddit-pics-funny-movies-gaming-worldnews-news-todayilearned-nottheonion-explainlikeimfive-mildlyinteresting-DIY-videos Mannfred is a magical powerhose capable of taking on armies once he gets his dragon. With this being a spooky scary month, I'm continuing my Lore series of "spooky" lore be covering the masters of the night: The Vampire Counts. I resisted for this long because magic kinda spooked me out. A shattered VC army disintegrates to nothing. Even T3 units have an high upkeep compared to my income. His story is far too big to sum up here so read the Wiki I’ve only just started playing vampire counts after playing lots of Tomb Kings cause I like units that don’t retreat but I was worried about not having ranged units. I really liked one of the ideas I saw on this sub, which was a big Undead pack, with a Vampire Counts, Vampire Coast, and Tomb King lord with Nagash bringing in a new Daniel-esque combo faction. While I love the Vampire Coast, The Reddit home for Crusade and Narrative players for the Warhammer 40,000 (40k) tabletop game. Nothing. Their advantage is their units will fight to the death. I hate the Vampire Counts end-game crisis . cc/0MJVwskF. I really hope this game becomes a true exports to rival that of StarCraft in terms of a 1v1 skill based rts. CA has been investing a lot of time tweaking for multiplayer (often to the chagrin of campaign players). I decided to try Mortal Empires, and instead of my favored faction, the Skaven, I decided to play as the Vampire Counts and my god I love them. These will pump your resources considerably. At 205 points it’s an expensive chariot. TOW 2000pt Vampire Counts list . Most of their armies are pretty slow as well (apart from hounds and bats), so all the better to bombard them before they reach you. The Lahmians, Blood Dragons, Necrarchs, Strigoi, and the Von Carsteins. And I don't mean through using the "Raise Dead" mechanic on their turn - I mean that you can eliminate their whole Army but if it isn't a settlement or March stance / retreat fight, and they can move away after defeat, they have a chance to resurrect units that were lost. zombies and Liche Priest v. I have been working on a race guide for the Vampire Counts now for some time and wanted to share my rough draft for feedback and criticism from the community. Each of the research routes has its benefits, though Genesis of Vampire Counts (top right) is more long term. Can make friends with just about anyone. While the vampire counts may still nave the best magic lore and magic lore subset there are still things that probably need to be resolved. Using dark magic, they raise the dead and summon creatures of the night to march upon the lands of the living, seeking to dominate the world. For a long time now, I was a fan of conventional factions, like High Elves or the Empire, so I don't really know the details of how Counts are supposed to work. The game is an action roguelike game that is well worth the small $4 I am wonderwing: what counts as 'Projectiles' and what is affected by it. Most bloodline lords are stronger than regular Vampire Lords, though, so I definitely recommend grabbing one of each bloodline first and checking out what they can do. Vampire Counts are kind of like Beastmen as their playstyle This list gives potential for at most two vampire counts lord packs, which I would be super content with. I think this roaster needs some reevaluation. edit subscriptions. Mannfred/Ghorst is the Vampire Counts faction, while Vlad/Isabella are the Von Carstein faction. R3: This is an army composition I've been experimenting with against the AI, which I call the "Drakenhof Templars. end turn. So when I am investing in better units for my army, I want to get the most out of them. Should I upgrade the Lychyard for the Necromancer cap increase (basically flood the world with Necromancer heroes)? The Tomb Kings utterly ruin the Vampire Counts, it is generally considered the single hardest "Counter" matchup in the game by the Multiplayer community, it's gotten a little better since the Construct Nerf but it was close to impossible beforehand so "a little better" is not good enough to make the matchup anything other than a nightmare for the Vampire Counts player. Vampire Coast are definitely the more unique of the two factions. The Vampire Counts Bloodlines update was the second game 1 race rework and it shows. But if you tried to read about Genevieve Dieudonne, you won't find anything about the Vampire Counts. Struggling I will say that the vampire counts do have a bit mediocre units/armies in their current state in the campaign (in my opinion). You can also read 'Ulrika the Vampire' omnibus. Necromancer). Overwhelm your foes in a tide of the dead and the damned. After nearly 50 turns of "I'm holding them off but I'm not strong enough to destroy them", I finally rally all my armies just outside of Sylvania and we go to destroy the Vampire Counts. But the VC monsters are different in that they are melee powerhouses, while for the coast monsters are either ranged or function more as roadblocks/distractions. Vampire usually attacks you pretty early. Von Carstein/Vampire Counts Advice . Give each army you field at least five arcane conduits. View community ranking In the Top 1% of largest communities on Reddit. The Vampire Coast Vampires have a little more going on, the Slann magic boost another poster already pointed out, so what they raise is imbued with more than just the wind of death. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others. Focus on deleting the most immediate threat one by one AS FAST AS YOU CAN . I was really poor with very little income to build up my home regions in Sylvania 3. I loved vampire coast in 2 but 3 I don't for some reason. The last of which is the one which got the most attention, turning the faction from ToW - Vampire Counts - Is the Mortis Engine that bad? The Old World For 200 points you get 2 mediocre passives, one of them has 2 negative effects for some reason r/Stunfisk is your reddit source for news, analyses, and competitive discussion for Vampire Counts: Build Your Own Bloodline Lord Warhammer III Okay, so after reviewing the lackluster nerfs to the VC Bloodline Lords and their passive benefits, I had a brainstorm about ways to make those lords exciting again. I really want to like them as a faction, but I can't figure out what to do with them. Hey guys, I came back to Total Warhammer 2 after buying the first game last week. Where everyone else needs specific buildings and settlements to drum up the armies they need, all you need is a target to throw your worthless skeletons and zombies at to then rez up something marginally better to clean up the left overs. " It revolves around a cavalry component of a Von Carstein Vampire Lord on Barded Skeletal Steed, a Wight King also on Barded Skeletal Steed, and 2 Blood Knights. Crown of the Damned is bad- your count is only Ld 8, and you don't desperately need the 4+ ward with a million wounds, regen, and invocation, and losing turns on your 500pt model to Stupidity is awful. The advantage for you comes with their poor leadership. They can constantly deal AoE magic dmg while bringing back models. If you want a beginner faction to get you started. He's supposed to be a very powerful caster and could come with a unique mixed lore, perhaps vampire and dark magic to set him apart. Vlads army while good could only be at one place where everyone in the immediate vicinity hates me with the exception of Drycha who tolerates me. However, they have insanely powerful magic. turn 8 attack last settlement (most of the times green vampire counts will have suicided his entire army and you will win the battle easily) end turn I played Counts before, but the faction never really gripped me until now. Vampire Counts army composition At the start, VC usually overwhelm the enemy with full blocks of the cheaper units, like Zombies and Skeletons, and they're all easy to recruit and maintain. The vampire counts are pretty much designed to have lots of free troops with the killing power coming from a few very powerful but quite expensive elite units and characters. From there, research comes into play - you can either decrease the maintenance paid on units you use (I prefer Grave Guard and Black Knights, but Wraiths are extremely powerful too), or grab income boosters from the Hi everyone, I've just read \u\ilovesharkpeople post from some months ago on How do you level Vampire Counts lords and heroes and basically need to expand on that to campaign management. ) So what am I missing? I have the grim and the Grave DLC. In this Vampire Count army, I have to play hard to beat any decent dark elf army 1 on 1 if I want to win without losing a card. Vampire counts pt 2 The usual suspects did the usual things Blossom could lead ghouls and human & Vampire lords alike Buttercups physical prowess and practical knowledge swelled, if one could complete a task via reason or skills, either martial or deftness so could Buttercup. Looking to start working on a Vampire Counts army for the return to the Old World, and being brand new to this setting (got into 40K in 2019), wanted to check on how to build a lore accurate army. That's the reason they can actually wield bows and artillery. Monsters, cavalry and flying units can all serve Welcome to the reddit community for Vampire Survivors. That means that you allways can fight 1 army vs 1 army as long as you are the attacker. With no ranged units the Counts are Any suggestions for how to play a Vampire Counts list at 1,000 points? I have some ideas and pronounced preferences in terms of units (I'm not keen on Zombies, for instance), For those who will play Vampire Counts, which one will you play first? Here is a picture including their respective factions and starting army: https://postimg. Hello everyone! I've gotten some pretty good advice from this sub before, and I'm looking to try to get a little bit more. But once you get rolling and get the better units available, what's a good balance usually? View community ranking In the Top 1% of largest communities on Reddit. Remove the unit cap for innovcation. He has no special mechanics over the other vampire By that time I will need the tier 3 bonus that negates the attrition from non-vampire regions (guy with a shiny red plate armor bloodline) so I can start steamrolling the empire and Bretonia. Use this for the majority of your unit recruitment as it means you can forgo having to build expensive recruitment buildings in your settlements and can instead focus on economy, growth and defence buildings. All the other are definitely better fighters and may offer stronger buffs to stronger units, but Ghorst turning zombies into effectively T3 units with a T-1 cost is while still being able to solo his fights on merit of being a missile resistant mortis engine puts him well above the others. I'm currently on round 90-something and I feel your pain. Think you're confusing the two factions. But I wanted to play as the vampire counts so bad that I gave in. It has the same punch to it, but its Wraith crew isn’t as good as two Chaos Warriors with halberds. There are multiple Vampire Bloodlines, used to be a lot but GW settled on focusing on five. It pales in comparison to the Greenskins rework or even the Empire rework; I'd even go as far as to say that Bloodlines and the Dwarf forge mechanics don't even qualify as proper "reworks" at this point. Swarm the enemy, cast heals and try to break them. Neferata is a given, she'd get coven thrones, spirit hosts and dread abyssals mounts(for manndred and arkhan too). He'd sooner work for Bretonnia than the would the Vampire Counts. What are some good army compositions for vampire counts in the single player campaign? Specifically, I'm in late game mostly fighting against greenskins and chaos dwarfs. How to play vampire counts? Are vampire counts good right now? I've heard many times that they were the most boring and easy race to play, but I'm consantly having a problem with my very hard Manfred campaign. I'll try an other strategy today. the information is a bit scattered so if you know of additional information, please share. This is super super good when you consider that AI likes to build wide, vampire counts even more so than other races. I never really had tons of trouble fighting against VC but after playing Heinrich Kemmler and Helman Ghorst, damn they are fun and seem so strong! As some us may already be thinking about our beloved Vampire Counts are in need of help. I'm interested in what you guys think of the below. Join us for game discussions, tips and Whats a good vampire counts army look like, in struggling to find a solid all rounder with the lack of ranged units. But now that figure is becoming the norm for the base (non dlc) races. Do Don't rely on your armies to win your battles. Your Count can only take Master of The Black Arts if they are a level 2 Wizard, which costs 60 points. The real killing power of the Vampire Counts is their magic, lords, and heroes. That is the way I'd like to start a vampire counts army but with my budget 3d printing seems like the right choice. The other four are totally viable, and nothing should stop you from picking a few early techs from each path. Only problem is I'm still kinda new to the series. Yeah you can get a few more stuff with raising but they still have a very high upkeep. Can anyone confirm if having high reliability reduces the likelihood of war (besides relations) or Mostly, no. Sorry for the slow reply. So the vampire counts are getting a small amount more of love with Ghorst become his own faction and getting a new start. Vampire Counts are actually very strong in a melee grind fest because of their auras and magic. Also I can't try other heroes, Terorgheist and Varghulf which are at least 75% of why I tried Vampire Counts in the first place and I haven't seen one yet. I’m really interested in AoS and I wanted to make a Vampire count style army using legions of Nagash. Most of the VC roster is trash and chaff units. All my buildings are funded by winning battles and sacking settlements which happen basically every round on all fronts. . turn 6 do quest battle with kimmler since you got eternal units you will destroy their reikguards, after battle send kimmler towards green counts end turn turn 7 walk some more. These are the 4 main reasons Vampire Counts suck in AR. I usually just do like 8 stacks of grave guard, a couple skeleton spears, and then fill the rest with whatever cool stuff I feel like using. If you fail the campaign don't worry. - Tomb Kings and Vampire Counts both have hordes of undead supported by some form of caster te raise them from the dead (skeletons v. I assume you mean Vampire Coast, and not Counts. They are just big meat grinders that constantly replenish in combat. Sure campaign wise the Vampire Counts have lagged behind, but considering game three will probably bring in Nagash in some form their bound to get some love. Vampire counts have a chance to automatically resurrect lost units at the end of a battle. I am looking for any feedback good and bad to help me finalize Not to mention the vampire hero buff within Isabella's army. Any thoughts? Hi! I have recently - finally - purchased Warhammer 2. If you go with more mid-tier options like grave guard, you can't afford as many elite units like varghulfs, mortis engines, blood knights, or vampire heroes. The only reason to use a necromancer is for recruitment imho. Super powerful lord. All. Bring pit of shades on a vampire hero in And still you can like him more if you will read the 'Vampire trilogy' by Steven Savile. At this Vampire Counts also has access to powerful monsters, yet so does the vampire coast. The community for Old School RuneScape discussion on Reddit. With that being said lord sniping is much more effective with the new update. Vampire Counts are too weak at the moment, but overall for a game with such variety in factions and units, it's quite balanced. Vlad is a strong footlord that is most likely going to be the last one standing of One thing you do need is a snipe unit to kill the heroes fast. Excluding Kemmler the actual Vampire Counts arent strictly Necromancers, thats a leftover that comes from the power of Nagash. The Empire would remain divided for another two hundred years after Mannfred was defeated at Hel Fenn. I want to try and play as the Vampire Counts though, because I really love the vampire coast (they're in a three-way tie for first place along with the lizards and the rat bois. Warpstone workshops, assassin contracts, Food cooking, Pirate coves, forging all come with DLC lords, now lets look at the Vampire Counts single DLC lord, Helmen ghorst. Personally I do not care for Ghorst in the slightest, however, thankfully blood lines let me live out my Blood Dragon dreams. r/totalwarhammer • by Shakq92. Vampire counts is probably one of the most difficult campaigns I've played. Total War Warhammer 3. And the Vampire Counts of Sylvania would do next to no meaningful assaults against the Empire until the End Times. I've put together a list of comments/tips on how to play VC on Legendary difficulty. While confederating GELT and use him to delete vampire counts. Skip to main content. Fantasy General Vampire Count (160), Zombie Dragon (+215), Master of the Black Arts (30), Sword of Kings (55), Crown of the Damned (35) = 495 pts Does your family come to you to fix the internet? Do you spend too much time browsing reddit? You may already be part of the Adeptus Mechanicus. On my legendary playthrough I slapped every vampire I got access to into an army with her and after 100 turns of so, stacks of terror/dread/fear incarnate traits could shred next to anything. If this is your first time watching one of these videos I've done, I essentially read directly from the 8th edition army book and then comment on the unit as it has translated into Total War: Warhammer, or remark how the unit has evolved Usually, when I play High Elf or Empire campaign and have their best army roaster, I can beat any army 1v1 without breaking a sweat and 1v2 if I put in some little effort. Welcome to the Eldar Subreddit, the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! Feel free to share your army lists, strategies, pictures, fluff and fan-fic Tomb kings, vampire counts and orcs are my favorite. Lots of ways, from outriders, to great cannons, to melee heroes, to magic, to the ouright vampire slaying In battle powerful Lords and Heroes support vast numbers of fodder while specialist units take out key targets and demoralise the enemy. The returned setting timeline is the Age of Three Emperors, before the the Great War Against Chaos, so sometime before 2300? Hey guys, I’ve been back in 40k for a few years and I’m an old fantasy player and played vampire counts. You could at least stretch the lore given his pledge to Gilles to justify something stupid like that but there's no lore justification for him working to aid any vampire character. Welcome to the Eldar Subreddit, the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! I found necromancer lords pretty bad compared to a vampire. Both have a lot of similar units from swarms to monsters s well, the only thing Vampire Counts have that Tomb Kings don't (as far as i know) are ghost like units. I'm down to play a game multiplayer and show you how to beast out with them if you want. While some of the lower ranks have lost most of their identities due to not being preserved as well as the greater lords, they still have more intelligence than almost any Vampire Counts skeletons or grave guard. Free skeletons + level up sack cheese. The Vampire Counts are one of the few factions I have never played as. I'm making a post collecting all the changes I can find, so that we can discuss how the Vampire Counts are doing in Immortal Empires. usually early empires goes with you deleting Beastmen from middenland and then Festus. Welcome all new and returning players to r/adeptusmechanicus, I really like to play Bretonnia but I don't know what to take against Vampire counts. In terms of how much they cost and how plentiful they are, they are View community ranking In the Top 1% of largest communities on Reddit. On the battlefield, vampire counts are exclusively melee apart from their magic, so ranged units and artillery are effective at battering them/focus firing their strongest units as they advance to close the gap. Community resources, and extensive FAQ for players new and old. Reddit's Loudest and Most In-Tune Community of Bassists Electric, acoustic, upright, and otherwise. Kimmler may need a slightly different order due to his start location though. Vampire counts do crap stacks better than doomstacks but if you wanna doomstack either go wraiths or varghouls This subreddit is against Reddit's recent API changes, which breaks third-party apps and moderation tools, effectively forcing users to use the official Reddit app. Well I have yet to have a second vampire count campaign to put this into action, I mainly kept my reliability high so the dwarfs can fuck off if I managed to get any diplomatic treaties with them. You want to be building Vampire Crypts or Dark Libraries where possible, which means Tier IV and V capitals. Also it's annoying as hell having their armies respawn so much, it makes the game tedious. Helmut was exposed as a zombie and the Coronation was cancelled. Important: this document is updated due to new information coming in, so will change accordingly So far Buffs: A subreddit for the Total War strategy game series, made by Creative Assembly. Whats a good vampire counts army look like, in struggling to find a solid all rounder with the lack of ranged units. I'm playing Kemmler and it honestly feels pretty rewarding. The Vampire Counts have been a faction that's interested me since I started playing Total War: Warhammer, though I've never really gotten the hang of them. Their Blood Knights are extremely good and their ability to Welcome to the Eldar Subreddit, the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! The bloodlines mechanic seems pretty interesting, but their roster just seems so incredibly boring. Nagash-The Supreme Lord of the Undead, the creator of Necromancy and the evilest being in the setting (when compared to other settings, he is still the evilest character to be honest). It is quite obvious that single knives / To allow zombies (and basic skeletons) to continue to be a part of the vampire counts roster even when better troops are available I’d propose a raise dead rework where raise dead works similarly to slaaneshi seduction: before a battle the vampire counts can buy units from the raise dead pool (up to a maximum total of 40 for army + raise dead). Helman Ghorst can carry a campaign like no other vampire LL. I think that's a lot more appealing than 4 Now this is according to the 5th Edition Vampire Count army book. Neferata the first vampire and the spider who sits at the centre of a web of spies and informant that spans the entire world. Tyrion is a great start. Almost twice the cost of a Chaos Warrior chariot. zrgly opakyet hsiac mpqk uryro jswvy mvcrg eqcxy emic fzamnug